Rumble In The Streets - [Rumble W4] Maki vs Alice

Description: Marketing of the HitBit devices has been such a smashing success that the parent company of HitBit Inc, Violet Systems, ramps up its own advertising efforts. The course of the day is its new TRULY VIOLET(tm) powered armor, just now leaving the prototype phase. The elegant armor is effectively a thin carbon fiber exoskeleton, providing enhanced protection to the hands, elbows, hips, knees, and feet, while still allowing full mobility to the rest of the body. The concept is to avoid damage by simply moving out of the way, while looking fabulous in the process -- a perfect match for ALICE NAKATA, who HitBit Inc may be courting as a new spokesperson. Its prime competition is the stalwart ARTEMIS(tm) model by rival Atlas Concepts, demonstrated by MAKI GENRYUUSAI. The heavier Artemis armor is the go-to solution for riot control situations; it lacks the powered assistance of the Truly Violet newcomer, but makes up for it with additional full-body kevlar plating to protect the wearer against knife stabs and gunshots.



All this time throughout the battle, Maki had been a representative of HitBit Inc. and their technologies. It was a bit annoying to have to learn to fight with, but with practice and some blood, sweat, and tears, Maki learned to accept it and fight with it like it wasn't even there. It's a unique technology, and has quite a lot of potential. Or at least that's what she would be thinking if she were still a representative with HitBit Inc.

Instead, today Maki's modelling armor for a rival company, Atlas Concepts. And she's wearing a suit of armor called ARTEMIS? What kind of name is that? And why is Maki being abruptly changed to a rival? Are they trying to cause tensions or something?

"I'm telling you, I'm a representative of HitBit!" Maki tried arguing with the founder of the tournament. "This is like some kind of high treason! They'll be out for my blood or something!" Yet the founder refused to relent, and Maki sighed and decided to roll with the changes all in all. It wasn't easy, but she learned to accept it.

Now outside Kyoto Station, Maki is getting suited up for her fight. It's a bit of a tight fit at first, but it has its purposes, something which Maki is going to hopefully utilize to the fullest extent in this battle. It's gonna feel weird fighting in something like this, especially when you're an agile ninja, but Maki hopes to roll with that change too. "Let's get this set up already, shall we?" Maki says to one of the assistants who's getting her suited up. "I've got a fight to win, you know!" All the while, the lunchtime crowd is starting to gather in anticipation of a good fight.

Like Maki, Alice was a little unsure of her current match.

Not because she doesn't think she can do it. Not because she's worried about the tournament and her position in it. No, Alice's problems were a little bit different.

"Does it have to be so... unstylish? This isn't really my colour!"

Alice is wearing a Truly Violet 'powered armour'. It's not very armoured, really; it's a thin exoskeleton that fits her closely (at least it still makes her look like a girl, Alice was relieved to see) and, theoretically, helps her avoid or deflect blows without getting in her way too much - it's a lot lighter than Maki's. It is, as one might expect, coloured entirely in shades of deep purple.

She does some stretches to assure herself she still can, pops up into balancing on one foot in a kickboxer's pose, then drops back down to her feet. Everything seems to be working so far, so she walks toward the fighting area - no, wait. One more thing.

Alice puts her hat back on her head. She adjusts it a couple times to make sure it's not going to fall off. /Then/ she walks toward her opponent, though honestly she's paying more attention to the crowd by waving at them.

COMBATSYS: Alice Nakata has started a fight here.

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Alice Nakata     0/-------/-------|


COMBATSYS: Alice Nakata powers up TRULY VIOLET(tm) Armor! (Copyright (c) 2016 Violet Systems)

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Alice Nakata [E] 0/-------/-------|


COMBATSYS: Maki has joined the fight here.

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Maki             0/-------/-------|-------\-------\0 [E] Alice Nakata


COMBATSYS: Maki will be fighting in ARTEMIS(tm) Riot Gear! (Copyright (c) 2012 Atlas Concepts Inc)

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Maki [E]         0/-------/-------|-------\-------\0 [E] Alice Nakata


Maki finally gets adjusted to using this silly armor (at least that's what she thinks of it) and approaches the fighting area, waving to those who might know her. She finds that the armor is starting to feel like a second skin in some ways, and she does some light jumping to try it out. It's a little unusual still, but hopefully with the fight getting into her mind, she'll learn to adapt on the go. Because if she doesn't, she might find herself on the ground and looking like the armour is a failure. She runs a hand through her hair as she gets closer, waiting for her opponent to arrive.

When her opponent does arrive, Maki looks her over before looking herself over, as if to compare the two of them. Then she grips her tonfa tightly. Unlike what the riot gear makers might utilize, Maki's sticking with her usual tonfa. It's her trademark weapon, and the organizers were nice enough to let her keep it on her during the fight. "Looks like we're all suited up, now," Maki says without cracking a hint of a smile. "But a true warrior doesn't need armor to protect themselves!" She narrows her eyes and scowls a little bit. "A true warrior is their own armor when they know how to defend themselves properly!" Maki finishes speaking and waits for the fight to begin. At that, a young man in a referee's outfit appears and makes sure both fighters are ready, before signalling to begin.

Maki wastes no time in going on the offensive. "I'm gonna getcha!" Maki yells out as she tries to run in as fast as she can while keeping the armor in mind as she does so. Her intent is to bring her tonfa up and strike Alice in the stomach as she passes by.

COMBATSYS: Alice Nakata blocks Maki's Medium Strike.

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Maki [E]         0/-------/-------|-------\-------\0 [E] Alice Nakata


"Don't look at me," Alice says, throwing her hands up. "I'm not the one in heavier armour!" She's not; Truly Violet (tm) (patents pending) is lightweight, giving her all the mobility she's accustomed to. She double-checked to make sure.

And she's about to triple-check when Maki comes rushing at her. Alice doesn't evade the blow entirely, though she starts to move to do so; she deflects the blow to her stomach with her lower arm, but hard enough that she feels it even through the fibrous plate.

Alice turns the proximity into an attack, even if she can't use Maki's momentum against her in quite the way she might have originally been hoping. She twists, cartwheeling to the side on the street despite the added weight; she gets her feet up high as she cartwheels, and while she's standing on her hands she tries to kick Maki in the face as she continues to cartwheel along, hopefully out of reach. "Right back at you!"

COMBATSYS: Maki blocks Alice Nakata's High Heel.

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Maki [E]         0/-------/-------|=------\-------\0 [E] Alice Nakata


Maki watches as her attack is deflected. She shrugs it off though, knowing that she was a bit off on her timing and that the armor does help with being padded and all that. Still, being in close proximity means a counter-attack is inevitable. Maki watches carefully, not wanting to be caught off-guard like she has in the past during these fights. "Heavier maybe, but it's all in the skills of a fighter and how they use their skills which determines who wins and who loses!"

Alice meanwhile seems intent on doing gymnastics, which is fine with Maki, since it's interesting to see how well people can fight under different circumstances. Using the armor to her advantage, Maki deflects that foot away with ease. It doesn't even sting as much as it should thanks to the padding. "Pretty good," Maki comments on the effectiveness on the armor. "But we're just getting started here!"

Once Alice has finished her cartwheels, Maki looks at her again. "Don't get carried away, there's still a huge fight to be had here!" She tries to test the agility of both herself in the armor as well as Alice as she does in quick with a lightly slanted sweeping type of kick.

COMBATSYS: Maki successfully hits Alice Nakata with Light Kick.

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Maki [E]         0/-------/------=|===----\-------\0 [E] Alice Nakata


Alice Nakata only cartwheels once before popping back to her feet, hands up and ready to deflect again. Or that's the idea; Alice is actually probably better off depending on her legs rather than her hands.

Maki takes advantage of Alice's momentary opening to deliver a fast kick. It comes from an angle Alice doesn't expect and catches her low - and having just landed from a cartwheel, Alice is relatively firmly planted as she reorients on her opponent.

And so Alice finds herself tripping over backwards. She catches herself and rolls, denying Maki the followup, but unfortunately not protecting herself from the landing as the air whooshes out of her. She vaults, landing on her feet - she really is acrobatic, and the Truly Violet (patent still pending) makes that even easier.

Alice turns spinning back to face Maki into an attack. She brings her foot up in a spin kick, whirling all around as she recovers, trying to clear herself a bit of space so she can actually move and act. She needs that room, and while the street is a good place for it, not with Maki crowding her!

COMBATSYS: Maki dodges Alice Nakata's Spin Kick.

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Maki [E]         0/-------/------=|===----\-------\0 [E] Alice Nakata


The kick is truly fast. In fact it's faster than Maki thought it would be, believe it or not! She thought her armor would slow her down, but it hasn't done that. Instead, the armor has proven to be like a second skin all in all. But will it allow her to dodge like she usually does? That's a question which remains to be answered.

Hopefully the answer comes quick as Maki's in the way of an incoming spin kick! Not wanting to have her head taken off, or something similar, Maki drops and rolls sideways, somehow doing it effortlessly before getting back up. "That was a bit too close!" Maki comments to herself before looking at the armor and smirking a little. "Maybe this won't be so bad as I thought it would be!"

Then Maki's grin grows even bigger as she looks at Alice again. "If I can launch my favorite attack in this, it'll be perfect!" She frowns a little. "If I can, that is..." She steps towards Alice swiftly, then drops onto the ground, planting her tonfa firmly and then spinning around rapidly like a human whirlwind, while her leg is outstretched, ready to hit anyone or anything that gets in her way with a swift heel smash!

COMBATSYS: Alice Nakata parries Maki's Bushin Senpuu Kyaku!!

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Maki [E]         0/-------/------=|======-\-------\0 [E] Alice Nakata


"Hey, don't think you've won the fight," Alice warns. "I at least look good while doing this. You just look like a cop. You've even got a nightstick - !"

Alice interrupts herself when Maki tries out her favourite move. The foot comes toward her as Maki does her best whirlwind impersonation, but Alice sees an opening - one she wouldn't have been willing to take without her armour, but an opening nonetheless.

Alice catches the kick. She lets it push her anyway, though, lifting herself up and being thrown around and around and around by Maki's speed - and then, suddenly, she leaps, turning all that speed Maki just gave her into rotation. She flips once, twice, three times -

And then descends, spinning her entire body like a top or a drill, striking downward at Maki from the sky! "DIVING... DRIIIILL!"

COMBATSYS: Alice Nakata successfully hits Maki with Diving Drill EX.
- Power hit! -

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Maki [E]         0/-------/----===|=======\-------\1 [E] Alice Nakata


Diving drill? You hear a lot of creative names in the world of fighting. Unfortunately, creative doesn't mean harmless. Maki's arrogance has come up again and she's found herself trying to dodge something she shouldn't have. She uses her worst judgement and is hit hard, going down to the ground even harder. The armor does little to protect her from the impact, causing her to lose the wind from her lungs for a moment. She gasps for air before pushing herself back onto her feet with a kippup. "That was stupid of me!" Maki mutters to herself, wiping her armor off with her free hand.

Then Maki turns to face Alice. "I have to admit, it's not common that someone not only protects themselves against my signature attack, but they also manage to counter properly!" She shakes her head. "But don't let that get a hold of you. I've still got plenty more where this came from!" Usually in a situation like this, Maki twirls her tonfa around a little to show off, but right now she's not in the mood to show off.

Trying not to let the pain of her injury get her down, Maki breathes as evenly as she can to try to slow her breathing down and slow her beating heart a little to keep her from getting dizzy. "Gotta keep going!" Maki mutters, before she goes in and attempts to grab Alice and administer a simple grapple. If it succeeds, Maki will pick the girl up, twist her one-eighty degrees, then throw her back first onto the ground!

COMBATSYS: Alice Nakata blocks Maki's Quick Throw.

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Maki [E]         0/-------/---====|=======\=------\1 [E] Alice Nakata


"What can I say?" Alice grins. "I'm good." She blows a kiss... not to Maki but to someone random in the crowd (this has proven to be a crowd-pleaser in the past).

That, then, is the major difference between Alice and Maki. Alice is /always/ in the mood to show off.

Fast as she is, Maki has trouble getting a solid grip on Alice to actually lift her. She manages to get hands on Alice several times, but every time Alice squirms out of the grip before she gets lifted. It's kind of annoying; she's a slippery target, and she's using being slender (more or less) and in lightweight armour to her advantage.

On the last of those times, Alice steps into the grip. This twists her arm uncomfortably but gives her the positioning she nees to rise her knee, driving it into Maki's gut and trying to knock her away with a strong blow! "C'mon, then! Keep going if you think you gotta! I can still handle everything you've got!"

COMBATSYS: Maki blocks Alice Nakata's Change-Up Kick.

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Maki [E]         0/-------/-======|=======\=------\1 [E] Alice Nakata


What a kiss-up! OK, not really, but that's the type of line someone else might make if they had a sarcastic way of thinking. But Maki's not that type of person, she just wants to focus on the fight.

And being kneed in the gut hurts. Even with armor on it's bound to be mighty unpleasant. Maki doesn't want to experience that firsthand either way, so she quickly tenses herself up and attempts to absorb the blow with her stomach tightened. Between that and the armor protecting her, she doesn't feel the wind getting knocked out of her just yet. Instead, she just feels a minor impact. Apparently, she's playing it a bit safer this time around.

After Maki's absorbed the knee, she pushes Alice away briefly, then steps back a few steps, before leaping onto a nearby pedestal or something. "You haven't seen everything yet! Here's another trick of mine!" She literally leaps forwards at Alice, her leg outstretched as she aims at the girl almost like she's a human missile!

COMBATSYS: Maki successfully hits Alice Nakata with Hassou Kyaku.

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Maki [E]         0/-------/=======|=======\====---\1 [E] Alice Nakata


Alice is enjoying herself. Don't take that away from her.

She figured getting kneed in the gut would hurt less than usual because of riot padding, but it doesn't really matter because she'd do it anyway; this /is/ a fight, she /is/ here to win, and it's not like she's trying to torment her opponent or anything.

Alice makes a come-on gesture to Maki when she hops up, though she wasn't expecting her to throw /herself/. Chi, sure. Maybe even knives; Maki's some kind of ninja, isn't she? The kind of rocketing attack is... well, it's more like something Alice herself would do.

The impact of the flying strike sends Alice, in a poetic phrase, ass over teakettle. She rolls until she slams into a parked car hard enough to rock it; fortunately it does not have a proxmity sensor and does not start wailing at the audience. Alice picks herself up quickly enough, though, hopping up onto the car and balancing there.

While standing on top of the car, Alice builds up a ball of chi in her hand. She holds it like it was a basketball, her hand spread across it, before she tosses it in a high arc at Maki - almost like she was trying to shoot hoops from across the court. Tbe ball itself misses Maki, hitting the ground right in front of her and sinking downward, only a ripple of red to mark its passage.

Of course, the literal pillar of chi that erupts out where the sphere went in, about a second later, is a bit eye-catching. It is angled slightly toward Maki, trying to engulf her and send her flying!

COMBATSYS: Alice Nakata successfully hits Maki with Buster Shoot.

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Maki [E]         1/------=/=======|====---\-------\0 [E] Alice Nakata


Chi projectiles? Where has that been seen before, hmm?

OK, so chi projectiles come in many shapes and sizes, some of which do more damage than others. But the fact remains that they all hurt a lot. Even if you're wearing armor. The projectile... OK, the pillar, hits Maki and sends her flying across the area, causing her to tumble a little before she lands. The armor does protect her, but it means she lands in a slightly awkward position. She is forced to roll over onto her stomach so she can push herself back up again before dusting herself off. "Dammit, I'm really getting ahead of myself again!"

She stares at Alice and scowls. "Looks like I underestimated you a few times today. But it's definitely still not over! I've got a lot of fight left in me, and I hope you do too!" She rushes at the car where Alice is standing, and attempts to trip her off her feet with a swift swing of her tonfa. The swing is carefully arranged so that Maki steps into it as she executes the technique, adding a little effort to her attack.

COMBATSYS: Maki successfully hits Alice Nakata with Genkou.

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Maki [E]         1/-----==/=======|=======\-------\1 [E] Alice Nakata


Just because Alice doesn't use /many/ chi projectiles doesn't mean she doesn't use any. Case in point: that one.

She stays on the car afterwards, letting Maki come to her. It's been to her advantage before to let opponents come to her, and it seems like it might be this time too... except, unlike a lot of her opponents from before (Rust excepted), Maki is armed with tonfa and that gives her something to sweep with using her arms.

The blow trips Alice. She lands on her back, heavily, on top of the car - and that's one thing her lightweight armour doesn't protect her from at all, because she's still just as dazed from the blow as she'd expect to be. She rolls, dropping off the car and putting it between Maki and herself, ending up on the sidewalk on her feet.

Alice grins. She adjusts her hat, then braces, waiting for Maki to rush around the car or bound over it and come to her. Either way, she's prepared for the incoming onslaught - she just knows there's going to be one!

COMBATSYS: Alice Nakata focuses on her next action.

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Maki [E]         1/-----==/=======|=======\-------\1 [E] Alice Nakata


Maki watches to see what Alice will do next. She's anticipating another counterattack, but this time it doesn't seem to happen for some reason. No, instead, Alice just seems to be sizing Maki up for the time being. A rather simple enough strategy, useful in some scenarios definitely. Unfortunately, this scenario doesn't call for sizing up in Maki's opinion. The armor is starting to make her sweat a little more than normal, and that's not a good thing definitely. She wants to get out of it as soon as possible, but that means finishing the fight first.

Maki smirks a little. "You can think what you want about me, but you're not taking me down that easily!" Maki takes a few running steps towards Alice, and this time she tries to use the short end of her tonfa to try to strike Alice in the side of the head as she goes by instead of whacking her like before.

COMBATSYS: Maki successfully hits Alice Nakata with Weapon Jab.

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Maki [E]         1/-----==/=======|=======\=------\1 [E] Alice Nakata


Less sizing up, more patiently waiting. Alice hasn't decided if she's going to rush as soon as Maki makes herself visible, or get out of the way and then -

Oh, there she is.

Maki rushes, and Alice tries to sidestep. This means she does successfully avoid the tonfa jab but not the fist that is attached to it; rattled, she loses her train of thought momentarily, dropping low on purpose to avoid a follow-up.

Flipping, Alice gets her hands on the ground and tenses her entire body. She looks like she's about to spring - but when upside down, a handspring into the air. And she does, but it's more than just a quick way to get out of the way, because she's driven her feet toward Maki and put a little bit of rotation in her kick! It's vaguely similar to what she did before, just upward instead of down. "Ora ora!" Alice roars, because she's heard that's what you do in these situations.

It's a lot /more/ similar to something Terry might have done himself, as opposed to just his fangirl trying it.

COMBATSYS: Maki avoids Alice Nakata's Rising Drill.

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Maki [E]         1/-----==/=======|=======\-------\1 [E] Alice Nakata


Maki's seen that attack before. Usually it's done by Terry Bogard, but it seems Alice is trying to copy Mr. Bogard. Fortunately, Maki's not going to be hit that easily. She waits until the time is right, and then just as Alice comes into the vicinity of being able to attack, Maki twists to the side at the last second! Meaning that Alice hits nothing but air! Maki tsks and shakes her head. "I bet Terry's REAL impressed with how well you pulled THAT one off!" She chuckles a little. "Maybe with a little practice you'll get the hang of it and hit me sometime!" She then loses the smile. "But enough commentary."

Maki waits for Alice to come back into view, before surveying the general fight once again. The armor isn't too restrictive per se, but it's starting to feel a little tight at times. Mainly due to the hits Maki's sustained earlier. But as Alice is coming down, Maki's planning a surprise attack of her own. Namely, the spinning attack from earlier which she hopes will catch Alice on the way down!

COMBATSYS: Alice Nakata blocks Maki's Bushin Senpuu Kyaku.

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Maki [E]         1/----===/=======|=======\=------\1 [E] Alice Nakata


Alice didn't go up that high (by fighting standards), only fifteen feet or so. Maki's going to have to move fast to catch her on the way down, and as is there's no time for Alice to verbally respond to her.

Maki /almost/ manages it, but Alice is just a hair faster. She twists, not quite managing to get out of the way by that alone - but the armour adds a little jerk of its own, nearly pulling Alice out of the way of the rising strike. It does let her take it a lot better than she otherwise would have, and she rolls with the blow rather than landing flat. It helps.

"At least I'm not some ninja in armour," Alice says, nettled, as she gets up. "It makes you look fat." She removes her hat, running her hand through her hair, puts it back on - and without further warning breaks into an attack almost immediately; she flips forward (literally), landing on her hands and putting her entire body into a cartwheeling kick at Maki that keeps her moving afterwards. This one's a lot more brutal than her last cartwheel; way more force behind it, if not quite as controlled.

COMBATSYS: Alice Nakata successfully hits Maki with Roundhouse Kick.
Grazing Hit

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Maki [E]         1/---====/=======|=======\=------\1 [E] Alice Nakata


"Even if I am in armor," Maki snaps angrily, "I am still capable of being a skilled ninja! In fact, I'd be a lot better with this bloody armor off!" She shakes her head at the usage of the British slang, wondering where it came from. But that feeling of wonder changes to the wonder of where the sudden kick came from. It came from Alice, and it caught Maki quite off-guard. She isn't able to protect herself like she did previously. "Ungh..." Maki says as the foot hits her, causing her to stagger a little. "That was careless of me... Again!" She would slap herself but in a fight like this, this is no time for self-abuse, physical or otherwise. "I think I'd best be more careful with her!"

Once Maki's self-dialoguing is done, she faces Alice again. "Forgive me, I just had a mental note to take care of. But now that I've written it, it's time to write your fate!" She rushes in and attempts to grab onto Alice. If her grapple succeeds, Maki plans to hit her with a swift knee strike into the stomach. Let's see if she can stomach THAT!

COMBATSYS: Maki successfully hits Alice Nakata with Kneestrike Hold.

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Maki [E]         1/--=====/=======|=======\=====--\1 [E] Alice Nakata


"THAT DOESN'T EVEN MAKE SENSE," Alice yells back, because though she's generally kind of hard to set off, once it goes, it goes.

She probably should have paid more attention to the knee and less to her smart remark, though. Maki's quick grab catches Alice, and this time she doesn't manage to slip out quite fast enough; she twists, jerking her body sharply to the side but not enough to avoid a knee to the gut.

That hurt. She felt it right through her armour. Alice kind of folds up over the knee. She takes advantage (such as it is) of the position to try to stomp on Maki's toes, then grab /Maki's/ head and pull it down for a headbutt, but even if she connects solidly, the judges are almost certainly going to call it in Maki's favour - especially because Alice kind of rolls off the knee a couple moments later, groaning.

COMBATSYS: Alice Nakata can no longer fight.

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Maki [E]         1/--=====/=======|


COMBATSYS: Maki dodges Alice Nakata's Kick Combo.

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Maki [E]         1/--=====/=======|


Watching quickly as her opponent gets kneed, Maki keeps a close eye on Alice to see what might happen next. Apparently Alice still has a little strength left in her, since she's trying to step on Maki's toes. Unfortunately, Maki's not in the mood to do that infamous hopping dance that you see in comedies and cartoons. So Maki does a short jump backwards, avoiding what could've happened next, and watches as her opponent slumps to the ground. Maki shakes her head as the judges declare her the winner. She may have won, but she's not quite feeling it. Not because she's in a rival's gear, but because she felt a bit unfairly matched against Alice. It happens, but that doesn't make Maki feel any better about it.

Maki removes her armor and proceeds to wipe herself off, finding herself a bit sweaty from being in that armor for so long. "I definitely need a shower after this!" She says to herself, before walking over to Alice and giving a slight smirks. "That was a great fight. You may have been overpowered, but you still gave it your all. That's true determination right there! You've got a lot of potential." With a thumbs up, she adds, "Come challenge me again sometime. I'd love to see how much you've improved." Then she walks away, eager for a hot shower and some treatment for her injuries.

COMBATSYS: Maki has ended the fight here.

Log created on 18:14:45 02/18/2016 by Alice Nakata, and last modified on 20:58:48 02/20/2016.