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Since the dawn of time, man has fought.

It is a world where names like Genghis Khan, Joan of Arc, King Richard the First, Oda Nobunaga, El Cid and John Dillinger were legends not only because of their circumstances but their great prowess in combat. Legends and myths form because of a man's commitment to the lethal arts, and that commitment itself allowed great men and women to mold the course of history.

The fictional world of MotM is a contemporary world that stands on the cusp of a revolution, where professional fighting has become popular enough over the past decades to dominate the world's attention as the professional sport. It's a world where martial artists can perform superhuman feats of dexterity, speed, resilience, spirit and strength, and are hailed as the modern superstars of popular culture.

Even so, some become uneasy at the dominance of the martial arts and its potential for great destruction. Even now, international megacorporations vie to compete with martial artists, fielding bizarre technology and weapons inspired by the techniques of fighters, making billions off of the concern of governments. Monsters, mutants, demons and killers stalk the darkness, waiting for their opportunity to strike. And casting over it all are the terrorists and cartels, whom hide in the airless, sunless spaces of the world, headed up by extremely powerful dictators with a taste for world domination.

But these aren't the only forces in the world. People exist of morals, strength and integrity. The outcast and the just alike stand against the forces of the dark, some selected by fate, by birth, by circumstance or even by the gods themselves. They are empowered and committed to protect the world as we know it from the forces of the dark.

A long road stretches ahead of you. You're just beginning your journey, but you know in your heart that you have the blood and the will of kings. Welcome to MotM: The Syndicate Wars.

New and improved, sporting brand new combat system elements, an all new, revamped theme that encompasses many of the most popular fighting games, and a brand new character creation dojo. Join the fight now by checking out our application process, read the most recent published scenes, or check us out at motm.kicks-ass.net, port 2002!!

Recent Changes

With all the new features, the combat system may be super intimidating for new players. But never fear -- we have a new Combat Intro to help you find your way!

With recent events, both Guilty Gear and BlazBlue have been woven into the tapestry of MotM's narrative. Check out our new theme files on Magic, Novus Orbis Librarium (NOL), and Sector Seven!

Resolve has been reworked, and in the process, the new ability Burst was born! Traits have been updated, as Efficient is rolled into Vigor, and a new Tireless trait is introduced. Also, some balance changes have been made to Analysis, Charging, Control, Imbued, Rush, Smash, and Vigor.

What's more, every character now has access to the new Effects -- including SHIFT, DASH, CAPTURE, and the Overdrive super effects. Check them out when you can!



All "Feature Characters" on MotM are copyrighted by Aksys Games / Arc System Works, Capcom, Koei Tecmo, Microsoft Studios, Namco, Netherrealm Studios / Warner Bros Interactive, and SNK Playmore (and its other various corporate names such as SNK Neo Geo), respectively. Many of the settings and histories are also copyright of their respective owners. MotM has modified some of this content for its own use, but such modification and use are not intended as challenge to these copyrights. Original Characters are property of their creators and applicants. Website design, coding, and original content © MotM unless otherwise specified.