[CSYS] Misc Updates
Updates to the Heal, Vigor, Manipulate, and Parry abilities, as well as the Dash and Shift effects. The Attacks/used switch was added. Also, some non-csys changes to the @ap and page commands.
Update #1587 - Misc Stuff
- DASH was not properly losing its effectiveness vs REFLECT odds if you
stacked up PREDICTABLE. That has been fixed.
- There is a new 'attacks/used' command that reports which attacks you have
used so far in the fight in a clean list. The marker still appears in other
commands like 'costs' and 'attacks', this is just an additional way to
check it out.
- Fixed SHIFT COUNTER and SHIFT REFLECT to persist the SHIFT bonus into the
next turn as intended. SHIFT POKES already worked this way.
- Fixed some misinformation in the message shown when getting PARRY procs with
A or S rank PARRY.
- Fixed an issue where the Total AP field in your @ap report wasn't updating
properly. The bug has been fixed and the field updated to be accurate with
current data.
- Removed the desc_notify support from Look. You will now no longer get
notified when people read your description. This functionality was a legacy
concept from a long time ago that really doesn't belong here. Imagine if
you got notified everytime someone read your +finger profile...? That used
to be a thing on MU*'s back in the early 2000's...
Enjoy. If you know what's good for you.
-GLaDOS
Update #1594 - Misc Stuff
- HEALs now cost 0% reserve, down from 5%. The cost existed to make it so that
heals helped allies more than yourself, since you'd give them 15% reserve
while only able to get 10% when used on yourself. But the opportunity to
heal allies at all is such a rare event in our typical scenes, I decided
to adjust that thematic balancing element out.
- Fixed a bug where A RANK VIGOR stacks could persist without throwing a
normal in certain edge cases.
- If you use MANIP/* but then don't attack, you will not be penalized for
using MANIPULATE in terms of the potential for gaining super for taking
damage on your next turn. This just makes it so you don't get punished
for hitting Manip then changing your mind, just like if you hadn't used it
at all.
Enjoy. I'll know if you don't.
-GLaDOS