Intensity

(last updated: 08/14/23)

INTENSITY

Some characters bring a certain underlying intensity to their fights. Able to squeeze out every last bit of potential their body can provide, they shift their resources according to the demands of the moment... no matter the cost.

    - Access to the MEDITATE and TRANCE actions is granted. These constitute end of turn actions, like focus and compose.

    - 'MEDITATE' Spend [7]% reserve to gain [10]% health and [10]% super. Also gain a decaying [10]% Alertness bonus.

    - 'TRANCE' Spend [7]% health to gain [10]% reserve and [10]% super. Also gain immunity to Shift, Dash, and Projectile effects for the following round, [1.5] times your normal super gain for the following round, and a [10]% decaying Alertness Bonus.

    - Players will be able to define their own MEDITATE and TRANCE COMBATSYS: messages!